Metrea delivers effects-as-a-service to national security partners across five domains and more than a dozen mission areas. These include airborne ISR, electronic warfare, secure communications, aerial refuelling, special air missions, aerial firefighting, and advanced simulation. We own the whole stack: designing, building, and operating turnkey capabilities that give our partners decisive, asymmetric advantage against rapidly evolving threats.
Our operating model is built around three interlocking pillars. The Support Groups provide a global shared-service – spanning people, finance, platform, operations, legal, and engagement. This frees up our Core Groups, who develop and own mission capabilities end-to-end, to focus entirely on delivery. The Market Groups apply a regional lens, ensuring that our agile and adaptable capabilities remain aligned to the wicked problems that matter most to our partners across the Americas, EMEA, and Asia-Pacific.
At the heart of our model is a simple but powerful idea: be a true partner with skin in the game. Our partners need effects, not just equipment. By owning the full stack – from the lab to the field – we are able to drive a continuous cycle of innovation that keeps our partners ahead. It's a fast-moving, intellectually demanding environment where talented people are given real responsibility, work on problems that matter, and contribute to an enterprise that is growing quickly and deliberately.
Headquartered in Washington, DC, with facilities across the United States, the United Kingdom, as well as Continental Europe and Asia-Pacific.
The Digital and Synthetic Capability Unit (D&S) is committed to providing mission-driven information solutions that seamlessly bridge the digital and physical realms. Leveraging cutting-edge technologies and advanced platforms, we empower operational readiness and elevate situational awareness across diverse domains—including air, maritime, and space.
In this role you will join our World team and work on optimization of real-time rendering systems, with an emphasis on modern rendering techniques and GPU pipeline mastery. While expertise with Unreal Engine is not mandatory, it is considered a significant advantage. As a candidate you will bring a deep understanding of rendering architectures, shader programming, and the latest technologies.
- Develop and optimize real-time rendering pipelines for high-performance visuals
- Collaborate closely with artists, designers, and other engineers to bring creative visions to life while maintaining technical feasibility
- Profile, debug, and optimize GPU and CPU performance to meet performance benchmarks
- Write, maintain, and document clean, reusable, and efficient code
- Integrate rendering features seamlessly into existing pipelines and identify areas for innovation
- Stay updated on the latest advancements in real-time rendering and integrate applicable technologies into the workflow
- Strong understanding of the GPU pipeline and modern rendering architectures
- Expertise in HLSL/GLSL or equivalent shader programming languages
- Proficiency with DirectX, Vulkan, OpenGL, or other low-level graphics APIs
- Experience implementing modern rendering techniques such as deferred shading, compute shader driven drawing, ray tracing effects and similar
- Ability to profile and optimize rendering performance for real-time applications
- 5+ years of C++ programming experience
- Bonus: In-depth knowledge of Unreal Engine 4/5 source code, rendering modules, and provided shaders
In addition to the above, any of the following would be beneficial:
- Passion for pushing the boundaries of what is possible in real-time rendering
- Strong communication skills and a collaborative mindset to work effectively within a multidisciplinary team
- Self-motivated with a proactive approach to problem-solving
- Flexibility to adapt to new challenges and technologies as they arise
- Experience in gaming, simulation, or VR/AR projects is a plus
- Friskvård of 5K annually
- Parental leave
- 5% occupational pension (swe. tjänstepension)
- 30 days of leave
- Bonus Scheme
- Personal development opportunities
The employee will have the legal right to work in Sweden and will be able to produce right to work documentation.
Metrea Management Limited (MAM) is an Equal Opportunity Employer. Employment decisions are made without regard to race, colour, religion, sex, sexual orientation, gender identity, national origin, disability, or other characteristics protected by law.
This is a full-time non-exempt position with typical working hours of Monday through Friday, 9:00 a.m. to 6:00 p.m. Hours and work shifts may change in accordance with department and business needs. Exempt Employees must have the ability to be on-call and available, as business needs require. Non-Exempt employees may be required to work over 40 hours per week with approval from the department manager.
3 days per week from the office in Stockholm, Sweden.
This job operates in an office setting
No travel required
At Metrea, our single core value is Rooted in Humility, and our four cornerstone attributes are Entrepreneurial, Systematic, Discerning, and Over-Deliver. These form what we call our Teammate Firmware. Just like technical firmware connects software and hardware, our Firmware is the constant interface between our mission and our people. It defines how we show up, how we work together, and how we solve complex problems.
Our team Firmware creates a web-like, hyper-collaborative, dynamically hierarchical way of working that helps us adapt quickly, communicate openly, and distribute decision-making to where expertise actually lives. It enables groups to self-organize around hard problems, shift fluidly as priorities evolve, and operate with the trust, curiosity, and discipline required in a complex mission space. This foundation allows us to deliver elegant, effective solutions and uphold our purpose: protecting our precious inheritance.