At TTK Games we are fuelled by a passion to inspire, connect, and entertain.
You sit at the intersection of UI art, design and code, turning wireframes into working screens in Unreal Engine. You'll build the flows players actually touch across the frontend, HUD and in-game systems, and keep the studio's UI implementation sharp. With your help, we’ll build an efficient and entertaining AAA experience for our future players. This is a unique opportunity to break away from the conventional and make your mark on something special.
-
Convert UI art and UX designs into functional, in-engine UI flows using UMG and Blueprint.
- Build and maintain reusable UI components other designers can build with.
- Implement Menus, HUD, Customization screens, etc. that match the project's visual language.
- Debug and optimise UI performance and behaviour across PC, PlayStation 5 and Xbox.
- Flag implementation constraints to UI Art and UX early, before they become late-production problems.
- Follow and improve the studio's UI workflows and content pipelines.
-
Experience implementing AAA UI for console and/or PC.
- Strong hands-on experience building UI in Unreal 4 or 5 with Blueprint and UMG.
- Comfortable with programming in C++ or similar language.
- Comfortable turning detailed visual and UX specs into pixel-accurate, working screens.
- A good eye for detail and a genuine interest in UI craft.
- Nice to have: exposure to AngelScript.
- Nice to have: experience in UX Design.
- Nice to have: experience in UI Art.
Salary range Starting from SEK 41,250 rising to SEK 51,000 with experience, plus bi-annual bonus, and perks.
At TTK Games we are fuelled by a passion to inspire, connect, and entertain.
We're seeking an individual who can help us continue to break boundaries, to lead by example, and deliver on our promise to players.